TheOro44's Posts

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11 Yrs#
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11 Yrs#
A Plague Tale: Requiem

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11 Yrs#
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11 Yrs#
Replying to TheAutisticGamer


10 goatfucks out of 10 😎
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Guess the videogame! (Image Heavy)

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11 Yrs#
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11 Yrs#
That's probably some early UE3 game and something about it seems awfully familiar. Perhaps it's Damnation?
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11 Yrs#
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11 Yrs#
Replying to NoOne
Good job! I remember getting down to about 20hp during the final boss and somehow still maintaining my cool, fun times indeed. Oddly enough I found 2016 to be much harder to complete on UN, but you can see for yourself if you're curious enough ;)
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What are you currently playing?

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11 Yrs#
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11 Yrs#
Replying to TheUnrestCure
Wait 'till you get to Fall of Cybertron, it's an incredible step up in every way. Shame nothing came even close since then.
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Guess the videogame! (Image Heavy)

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11 Yrs#
TheOro44
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11 Yrs#
Feel free to post y'all, I've got nothing
11 Yrs#
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11 Yrs#
Infernal
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Games Beaten 2024

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11 Yrs#
TheOro44
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11 Yrs#
As usual, bolded means good, underscored means bad, replays are marked with a star.

9 Years of Shadows
Afterdream
AI: The Somnium Files
Alien Rage*
Alisa*
American Arcadia
Anger Foot
Bit.Trip.Rerunner
Black Mirror (2017)
Black Mirror III
Bramble: The Mountain King
Brazilian Root
Broken Pieces
Bully: Scholarship Edition
Call of Juarez: Bound in Blood*
Call of Juarez: Gunslinger*
Carrion
Children of Silentown
Cognition: An Erica Reed Thriller
Condemned 2: Bloodshot*
Darkness Within: In Pursuit of Loath Nolder
Dead Space (2008)*
Deadlight: Director's Cut
Deathbloom: Chapter 1
Deathbloom: Chapter 2
Distraint 2
Don't Be Afraid
Don't Be Afraid - The First Toy
DOOM 3: Phobos - Episode 1*
DOOM 3: Phobos - Episode 2*
DOOM 3: Phobos - Episode 3
EBOLA
EBOLA 2
En Garde!
Enslaved: Odyssey to the West
Enslaved: Odyssey to the West - Pigsy's Perfect 10 DLC
Evie
F.E.A.R.*
F.E.A.R.: Extraction Point*
F.E.A.R.: Perseus Mandate*
Fears to Fathom: Carson House
Fears to Fathom: Home Alone
Fears to Fathom: Ironbark Lookout
Fears to Fathom: Norwood Hitchhike
Forgive Me Father 2
Gears of War 3
Ghost of Tsushima
Ghost of Tsushima - Iki Island DLC
Ghost Song
Ghostrunner*
Ghostrunner - Project Hel DLC*
Gone Home
Gray Dawn
Gray Matter
Gylt
Heal
Hell Pie
Infernal*
Instinct
Kane & Lynch: Dead Men*
Kane & Lynch 2: Dog Days*
Layers of Fear (2023) - Director's Story DLC
Life is Strange 2
Lunacid
Manhunt 2*
Martha is Dead
MorphX
Murdered: Soul Suspect
Need for Speed: Hot Pursuit (2010) - Remastered
Nightmare House: The Original Mod*
Ninja Blade
Quake IV*
Okaeri
Perilous Warp
POOLS
Prey (2006)*
Project Crypt
Resident Evil 2 (1998)*
Rocketbirds: Hardboiled Chicken
Sense: A Cyberpunk Ghost Story
Shellshock 2: Blood Trails*
Silent Hill 2: Enhanced Edition*
Silent Hill 4: The Room*
Slender: The Arrival Remake
Soldier of Fortune: Payback*
Splatterhouse (2010)
Stranglehold*
Tacoma*
Tails of Iron
The 25th Ward: The Silver Case
The Awesome Adventures of Captain Spirit
The Bridge Curse: Road to Salvation
The Chant - Gloom Below DLC
The Darkside Detective
The Excavation of Hob's Barrow
The Longest Journey (1999)
The Pedestrian
The Uncertain: Last Quiet Day*
The Uncertain: Light at the End
The Wolf Among Us
Tom Clancy's Rainbow Six: Lockdown*
Tom Clancy's Rainbow Six: Vegas*
Tom Clancy's Rainbow Six: Vegas 2*
Tomb Raider: Legend*
Tomb Raider: Underworld
Twin Mirror
Vampyr
Velvet Assassin*
VLADiK BRUTAL
What Remains of Edith Finch
Whispering Willows
X-Men Origins: Wolverine

112 total, 79 new entries & 33 replays.

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My top 10 would look something like this:

10. Bramble: The Mountain King
09. Lunacid
08. AI: The Somnium Files
07. Cognition: An Erica Reed Thriller
06. Anger Foot
05. Life is Strange 2
04. Black Mirror III
03. Ghost of Tsushima
02. The Longest Journey (1999)
01. Vampyr
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11 Yrs#
TheOro44
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11 Yrs#
I never really bothered to list them before, but I definitely agree with quite a few mentioned above, adding some more of my own:

- games being too easy (I find it really hard to focus on what's going on in the game if my interaction with it let's me get away with simple button mashing, it is the ideal setup to cure insomnia though)

- games suggesting to lower the difficulty (when things do ramp up and I die a couple times too many, I like to continue exploring other strategies without the game mocking me with a popup that you can accidentally click on, you can kindly fuck off and let me enjoy getting railed)

- unskippable cutscenes (the most prominent examples being games like Far Cry 3 / 4 or Dead Space 2, titles that hold significant replay value, but are annoying to come back to because of that, I've already seen all the highs and lows, now let me just enjoy the damn game!)

- stealth in older (non-stealth) games (these segments usually came with cracked AI that would notice every bloody dust particle caused by a slight tilt of your analog stick or spot a pixel of your player model from a mile away, I'm almost positive that none of these levels were actually play-tested)

- swimming in older games (I'm dreading these levels in retro titles, you spend way too much time fighting the controls more than anything else)

- escort missions in older games (babysitting an AI that has a mind of its own and often does not respond to command features has never ever been fun and is one of the most artificial ways of upping the difficulty)

- badly placed checkpoints (I always felt like 2010 was the year when that "trend" started: ready to fight a tough boss? here, watch an unskippable cutscene or suffer through a downtime section every time you have to redo it!)

- story over gameplay (unless I'm playing a Telltale-like, I want the game to be engaging as a game without forcing the narrative down my throat, that is however not seen often in recent triple A games)

- forced slow walking (devs telling a story by slowing the game down to a crawl, yeah I know how to walk in games at this point and I don't need you to hold my hand for that)

- bulletsponges (oh yeah, who doesn't like those, especially without any sort of feedback. It sometimes makes sense when you're dealing with a chunky lad, but not when every damn regular unit is bathing in large HP)

- being unable to save whenever in story-driven games (this is probably a technical thing, but I do wish I could quit and continue at my leisure, there is nothing at stake gameplay-wise so you might as well grant me full agency over how to progress)

- tailing (by car, on foot, it really doesn't matter. It's so fucking boring, even in my beloved Grand Theft Auto IV, especially Assassin's Creed IV: Black Flag took it to the next level and made almost every second mission just that, zzz)

- uneven difficulty (so many developers out there think it's perfectly okay for the whole game to be either easy or manageable and ramp shit up all the way through the fucking roof at the end, because.... well, it's the last battle, it has to be hard? Not if I grow accustomed to the lack of challenge over the course of the whole game, I don't want to suddenly have to completely readjust myself just so I can finally see the credits roll)

- absence of an FOV slider (newer games are getting better at including one, but I still hold the opinion that first-person-anything should come with it by default and that is not yet the case)

- obnoxiously artsy games (games with an art direction so obnoxiously "unique" where gameplay mechanics don't have to be good, simply because the artistic values is what the game is all about: GRIS or Shadow of the Colossus to name a few)
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11 Yrs#
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11 Yrs#
Top priority is definitely Doom: The Dark Ages, Eternal did set an insanely high bar but I have faith in id working their magic. The Max Payne 1 & 2 remakes would also be quite exciting, I'd honestly just be happy if they updated the visuals and kept the shooting mechanics of 3. Still curious to see how Vampire: The Masquerade - Bloodlines 2 turns out, but it's really not looking good so far. Judas, because it's been forever since we've had a BioShock game and the last entry was just "okay", but nowhere near as good as the previous masterpieces.
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2024 - Year in Review

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11 Yrs#
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11 Yrs#
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11 Yrs#
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11 Yrs#
Forgive Me Father 2

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The Longest Journey (1999)

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11 Yrs#
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11 Yrs#
Replying to NoOne
I would recommend setting up the second save slot as your practice run on regular Nightmare and once you feel confident with a certain chapter, you then move on to your third save and do it again on Ultra-Nightmare, repeat that process all the way up to Final Sin (the first 3 chapters will be the hardest since you don't have all the fancy gear / upgrades yet). It's a real blessing you don't have to do the entire game in one session like in Wolfenstein 2 and there are no long unskippable cutscenes either.
11 Yrs#
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11 Yrs#
Replying to NoOne
FYI, Ultra-Nightmare is exactly the same as regular Nightmare, with the only difference being permadeath (the game creates a hardsave at the end of each chapter, which is permanently deleted upon death), therefore Extra Lives mode is not applicable on that setting.
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11 Yrs#
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11 Yrs#
Bramble: The Mountain King

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God of War (2018)

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11 Yrs#
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11 Yrs#
Replying to Civilwarfare101
The game explicitly teleports you to some sort of tutorial arena where it explains what the chainsaw does, how did you miss that lol
11 Yrs#
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11 Yrs#
Amazing FPS, it easily ranks as one of the best in the genre, right up there with the original F.E.A.R., beating it on Ultra Nightmare has been quite the experience and while it does at first seem like a much harder version of the 2016 reboot, it's actually a lot easier once it clicks and because of having more options in general. Have yet to start playing the DLCs, I've heard mixed takes on them.
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11 Yrs#
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11 Yrs#
Damn, The Angel of Darkness being included is crazy, though that game requires a lot more effort than high-res textures, I've completed the original after installing all the necessary patches and it has still been quite a jankfest. The fact that it still had the same tank controls in a completely different non-gridbased environment also didn't help.
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11 Yrs#
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11 Yrs#
From the gameplay standpoint, remakes absolutely count as new games, especially Resident Evil games are drastically different from the original counterparts and so is the most recent Silent Hill 2 remake. I suppose you could add a barebones remaster as a replay since it's literally just upscaled graphics, but both the gameplay and the story remain 1:1 the same. I personally still log them as new completions, as long as there is anything new or different at all.
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Guess the videogame! (Image Heavy)

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11 Yrs#
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11 Yrs#
Replying to GreenStarfish
That it is indeed!
11 Yrs#
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11 Yrs#
Replying to GreenStarfish
nope
11 Yrs#
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11 Yrs#
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11 Yrs#
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11 Yrs#
Gone Home
11 Yrs#
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11 Yrs#
I really liked Inside, it's pretty much Limbo with more than 2 colors, better pacing and less frustrating set-pieces, not too long and very well worth at least one playthrough. Resident Evil 7 is an odd one, I did beat it once on PC but never really felt compelled to come back and do it all over for achievements and what not: it might have something to do with the poor enemy variety, BB-tier guns and just the overall change in tone compared to previous games, though the Texas Chainsaw Massacre angle was quite amusing and the graphics were insane without being too heavy on the system thanks to Capcoms first introduction of their RE engine. Death's Door isn't really my type of game, but what I've seen of it so far might push me to give it a whirl, it's just low priority right now.
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Guess the videogame! (Image Heavy)

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11 Yrs#
TheOro44
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11 Yrs#
Replying to lowdefal
Bingo
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